It’s a simple premise that provides a reason to go out and hunt the Kemono, but while some of the battles are wildly cinematic, don’t expect Wild Hearts’ story to blow you away. Wild Hearts’ premise is simple – you’re a hunter who must bring balance to the world of Azuma by slaying the Kemono. Imagine boars with gardens growing on their back or gorillas with lava coursing through their veins. Each Kemono is a beast fused with nature and inspired by Eastern mythology. Wild Hearts takes place in the world of Azuma, a land inspired by Feudal Japan overrun by a strange beast that locals call the Kemono. It has a few issues that begin to emerge the more time you spend with it, but overall, it’s a strong debut for what will hopefully become a new franchise from an unexpected collaboration. Hunting down fantastical beasts in a wide-open world inspired by Feudal Japan is a great concept, and Wild Hearts has a few tricks up its sleeve that separates it from the rest. ![]() The latest, Wild Hearts, is an unexpected collaboration between Koei Tecmo and EA and my favourite. First Unravel, then It Takes Two, and everything in between. The EA Originals imprint is fast becoming one of my favourites.
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